![]() You might want to try it for a while in the Bubble before taking it to a long journey. In several words, the Beluga Liner requires a bit different, a more careful style of flying. ![]() It adds an unpleasant delay to every jump (like we don't have enough of delays already), and during a long journey it might just boil your temper faster than your hull. So, you have to wait until your temperature drops below 60% after your fuel scooping is finished before you can start another FSD jump charge. ![]() As soon as you start your FSD charging - the temperature will start to grow from the current level again, even that you are getting farther from the star very fast. In any other ship it's safe to begin the FSD charge at this point (even if the fuel scoop isn't disengaged yet). Or you finished fuel scooping and getting away from a star, it turned yellow on your radar again, your temperature begins to drop. Hence a careful hostiles' escape planning is required. Say, you boost your thrusters - the heat grows, but it doesn't drop down when the engine is supposed to cool down a short while later. It feels like a bug to me, it's like when you start your FSD charging, your heat vents are closing, and any extra heat just adds up but never drops down. Keep in mind that the Beluga Liner currently has an FSD overheating problems.
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